Stellaris vassal vs tributary. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. Stellaris vassal vs tributary

 
 If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guessStellaris vassal vs tributary  The extra credits really make that much of a difference

This page was last edited on 7 June 2023, at 04:39. If this is about shutting down criminal branch offices of a vassal; sorry there's no way aside from the normal: make sure to have enough enforcers to push crime down to 0 (not really difficult tbh). Stellaris Dev Diary #318 - Announcing. -must first ask in diplomacy screen, then you have 1 year to declare war. So this left us with regular vassal w/tax contract, tributary, subsidiary (in case of you being megacorp) and Prospectorium. I have noticed on some empires I cannot visualise them, I can only make them a tributary. 0] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. I'm not sure what the problem is, but ive just conquered these guys as a vassal, then waited until i can change their contract, but i dont have the option to make them a rospectorium, or even a vassal in the first place. Once within a 60% tech difference you should be able to change their type. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. 944. Stellaris Wiki Active Wikis. be prepared to wait a. the master gets a button labeled "request vassal forces" during a time of war which gives them control of the Vassals military until. x and is still not updated with 3. 0 pop growth update some people have been "vassal farming". I control vast amounts of territory directly and most of my allies asked to become my vassal. Scholarium should get some better bonuses to make them actually the science vassal to play as, as well as the subject science one to get. • 1 yr. You can't control them directly-outside of the tribute they owe, they're largely autonomous. 3. DeadAirRT1 • 7 yr. Else turn them into a tributary if you can't afford to vassalize. I want to know what's better, protectorate or tributary. To Integrate Vassal or to Not Integrate Vassal? King of Malta. • 21 days ago. This is basically creating vassals, letting them grow pops for awhile, and then re-integrating them. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. 1. 98 vs 1. For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. You can right-click and explore any wormhole your science ship can reach, regardless of its territory. For protectorates, you actually gain influence, iirc. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. With the "Taxation of Subjects" policies, you can turn your Vassals and Protectorates into Tributary Vassals and Tributary Protectorates, respectively. ago. Get them to agree to it themselves, or force them to submit with a war. So whenever declaring war against tributaries, make sure you win as soon as possible, while their ticking warscore is still manageable. But disloyal vassals should also consider : [disloyal power + enemy of overlord (current war) power] > [overlord power + loyal power] -- what better time to rebel, than when your lord is campaigning half a galaxy away?Subsidiary or Tributary must pay at least 30% tax; Advanced Advanced Resources 0 to −45 +3. I tried increasing the AI difficulty and scaling so they get more bonuses to their planets, didn't work either. . 1 This mod adds some flavor to pirates. Description: This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Thoughts? As a vassal i could feed them 3 systems i want to colonise but dont want the. Legacy Wikis. But the vassals didnt rebel, but someone stronger just declared war on my vassal and kick my ass too. It was a tributary in a mercantile federation. bane_howlingmoon Mar 18, 2018 @ 5:42am. To see what we can do to make your empire bigger and stronger than ever before,. Tributaries are much better imo. It’s kinda pointless. Having a protectorate gives . The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. I don't play unmodded so I don't know if this is normal behavior, but it would be nice to see. Once you've filled out your specialist roles, this is where most of your vassals end up. By annexing them as conqueror you get ALL of it! AI was NEVER on pair with a good player without difficulty boost, but right now it is especially weak. well. If you want an AI to protect you in exchange of resources, become a tributary, that works perfectly fine in starnet. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . You have to select the correct wargoal when you're declaring war. ; About Stellaris Wiki; Mobile viewThis mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types. SnooStories8859. Even before 3. Firstly you need to be a recognised power so you can puppet and not just make a tributary. But the tributaries keep rebelling and I need to fight wars of conquest and. How to make vassals/tributary. A forum thread where players discuss the advantages and disadvantages of subjugating neighboring empires as tributaries or vassals in Stellaris, a strategy game. -100 for vassaling and -100 for something like war at itself. 166. MEbigBoss. I get it, it's not a preferable position for them. If you declare war, they automatically declare war on the same people, etc. Bonus detail, if they are just 2 members left, then vassalizing one will dissolve the. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. stigmund77 First Lieutenant. Tributaries are much better imo. Tributary gives you the full freedom, but doesn't give you the GP dev. Not once was I able to make another empire a vassal or tributary through diplomacy. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement. Get a couple of special ones for the unique bonuses but I don't really see a reason to have more than. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. Vassal being bulwark but without the resources making them even weaker because they would have to compensate themselves towards the basic resources theyd be getting from me. How to make vassals/tributary. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. A vassal nation in Stellaris is not the same thing as a vassal in medieval Europe. In Stellaris you can research fusion reactors. Stellaris: Suggestions. Azunai Nov 27, 2017 @ 6:40am. I recently got into this game, and in my current game I’m playing as a very militaristic empire. All that said, Protectorates are by far the best subject type to stock up on, for that sweet +0. -25% minerals and energy to your vassal's fleet. Originally posted by Revan Tair: Protectorate is way much better, than vassals. A vassal also run the risk of a full diplomatic integration by their Overlord. You will want at least one of every specialized vassal for the unique benefits and overlord holding. Other than that, as a vassal or tributary you can't freely stop being a vassal. A union is a bit more complicated as it can refer to multiple terms, a political union has five categories. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. It makes changes to what they provide to their overlord. 75*3=6. Mar 29, 2022; Add bookmark #14. Once it's explored, the two systems with an endpoint for the wormhole become adjacent from your fleet's perspective, so just. 2 but haven't seen them doing it recently. I'd only use liberation if you plan as retaining them as a vassal, although do note that empires will. I am looking for something that lets a nation be your subject and grant you their dev for GC, but simultaneously have the freedom to have alliances. GazOCee. g. Vassal Contracts are a massive new feature of the Stellaris 3. Vassal cost 60 (NO MATTER THE SIZE!) while 3 planets cost roughly 90 warscore. Mapsaregreat • 1 yr. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. Navigate to the Propose Subjugation option. 0 unless otherwise noted. The "vassal acceptance" when negotiating contracts is absurd at the. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. A vassal has still some use, even if their military support is questionable, e. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. forcing vassals to change a policy or surrender resources at the cost of Opinion). Find out how to make the best choice for your gameplay and roleplaying style based on tribute, expansion, and warfare. Name your federation Kow-Tow Federation(or something suitable) if you are a Celestial Empire or Tributary Gang if you are like me. Was trying an idea the other day and I made my vassal contracts 15% basic resources and 15% research to me. But my main desire is the ability to just tweak the mechanics of the existing vassal types, like having a tributary pay me in alloys, or a vassal which can expand without needing me to have a civic. When the process was done I suddenly had a dozen new planets that were overcrowded, fill with unemployment, sloppily developed, and. Go to Stellaris r/Stellaris. Going by the Blorg stream, vassals work pretty much the same as they do in EU4. Originally tributaries weren't protected by their Overlord wich made it a pretty useless thing, since you waged. I've seen threads saying they weren't all that good. As far as I can tell, the only benefit you get from having vassals are: - You keep your Empire Sprawl down, keeping your research cheap so you can get up the tech tree faster. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. Go to Stellaris r/Stellaris. A 3 planet tributary can give you more than 10 of each. Reply. - You can fully absorb large empires later instead of taking small bites out of them to take their territory over multiple wars. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). See screenshots for new tradition effects. Well, actually, it's relatively easy to make them accept to become a specialist vassal. I think it's common knowledge by now that AI vassal on higher difficulties is basically useless other than neutering a potential rival and prepping…Puppet is a modern term, and usually is just a state with teh same goverment as yours, and that is completly complient to you vassal is a medieval term and usually allows alot of autonomy, depending on the type of vassal it may be, some consider a tributary as a vassal, and some other consider the King of England (also the duke of. After that, you. As mentioned by u/IisaMonkey, just integrate them, make it a sector, and be done with it for now. Voidborne •. So there is no reason to not integrate a vassal unless you are fine with having a worthless pile of pops on the map. ”. 11 votes, 18 comments. The overlord can't curtail their expansion, doesn't interfere in any of. Darvin3 • 3 yr. Like Vassal 1 focuses all its invention on making a laser which can heat. Question about vassal criminal syndicate. 84-0. Adeiu • 7 yr. 'War score' at the beginning of war says it's -200. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The enemies you fight at that point where you would actually think of using AI help would obliterate AI ships so it's best to have them fund you. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. This pairs quite. So Materialist feudal playthroughs can be crazy good. Wether you consider it to be decent or not - is more of an opinion. 1; 2. Even in the old subject system, which console currently uses, vassals only give you a portion of their own naval cap and support you with whatever fleets they manage to field which a 1 system vassal will have very little. They pay you tribute and that's it. With the rework that means you can specialize your vassals Vassals Expanded and Reworked. Conquering directly just gives you the planets and populations directly, and will generally be strongest. Copyright © 2016 Paradox Interactive AB. Fluffy-Tanuki • 21 days ago. subjects. 5% increase in trade output back to you. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Hegemons can also continue to expand their empires and make claims and declare. Yes you can´t integrate them but considering how scarce influence can be sometimes, having someone giving energy and minerals isn´t a bad choice. A vassal is kind of a 'extension' of your empire: you join each other in wars, they cannot expand or conduct indipendent diplomacy and they boost your naval strenght. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. Having more planets (& pops) raises the cost of techs and now unities - as far as I know tributary/vassals do not. No no it was the other way round. It is better to release well developed planets as vassal rather wait for them to develop. g. While the subordinate party is called a vassal, vassal state or tributary state, the dominant party is called a suzerain. vassals under feudal empire would only have a modifier that weighs in its own strength as well as its vassal allies. 5. as a trading partner or a buffer zone. Join. I remember them doing this pre-2. 3 came out I find it to be rather difficult to get either of those options. 5 influence. the subject gets the benifit of extremely large research bonuses towards military technology researched by its master. You will basically have a federation with your vassal from day 1. Monetary tribute is 12. On the lowest difficulties it might work, but if you've increased the difficulty even a single step then it won't. 268 votes, 17 comments. Now they have more diplomatic weight than they ever had, love me and helped me obliterate an empire. the fed will break eventually as the other members oppose this. But i only have 1 option. Managing Integrated Vassals. 4 we had those two vastly different types of subjugation: Vassals are diplomatically tied to their overlord, they pay a small tribute and get some benefits. 7. In a perfect run you would just grow large nough to start the vassalisation chain and then even shrink yourself a bit if over 100. vassal liberation/secret fealty wars are radically stacked in favor of the overlord. "Fanatic" MIlitarist doesn't even mean anything compared to Ambitious in Crusader Kings land. As far as I can tell, the only benefit you get from having vassals are: - You keep your Empire Sprawl down, keeping your research cheap so you can get up the tech tree faster. If you get a subjugation CB, you can declare war for Vassals Or a tributary, no matter how you got the CB. It should be the same way in Stellaris: I should be able to cash in my loyalty, or influence, or whatever to modify contracts if I have the dough to spend. If this isn't the case then something is missing. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). I mean, annexing a vassal is fantastic for the overlord: they get a relationship slot back, they get direct control of troops, and all it costs them is low-value diplomacy points and a temporary penalty to the stat that allows them to diplo-vassalize and diplo-annex. 10. 8] Subscribe. Else liberate as many planets as you can to split up their empire. In exchange you can take much more from them (75% resources vs 45% from trib to vassal iirc). Ever since the Stellaris Overlord expansion, and even before, I hoped for a more modular subject system in EUIV. 4. QA. There’s no natural way to swap without releasing them at one point. Vassal gives you no resources but is very handy for research agreements without helping future enemies. Looking at it, yeah the emperor should definitely be dethroned if they're turned into a vassal. But okay. Content is available under Attribution-ShareAlike 3. As vassal you get the "help", and part of the fleet power of an inefficient non-difficulty boosted AI. Stellaris. 5. Warhawg01. This pairs quite. "They may also swear Secret Fealty to one of your rivals in hopes that they’ll be able to follow them in an Allegiance War. -V0lD Voidborne • 1 yr. They will protect your lance battleships with their bodies, your vassals throwing corvettes and cruisers into the line of fire while your battleships open up with the big guns. Once a vassal hits the trust cap in an empire like this, release them. Less than the 10% it looks like, and requires you to spend the influence to get them up to 75% in the first place, and you can't just get consumer goods without spending effort and influence to tax a second. You can let them be autonomous, but ultimate control of the sector still belongs to the player. Tributary. Since they were the ones that started the request they can't decline. A forum thread where players discuss the advantages and disadvantages of subjugating neighboring empires as tributaries or vassals in Stellaris, a strategy game. Tributaries are not your subject, they are independent, can expand freely and you can have pacts with them. Now, lets compare it to how far we are with fusion and what there is to know and what problems there are to solve. Click that, send, wait till they deny your offer and then you get the belli. I've been playing a lot with the feudal civic and having fun but one of my problems is that unless I create the vassal myself I have no idea how to rename the vassal. Give every vassal a 1000 Mineral and 1000 energy starting gift. Tributaries serve two: extra mineral and energy income and meat shield. ; About Stellaris Wiki; Mobile viewA tributary can't be customized in the same way, and simply pays you a tax of resources to maintain their freedoms. But my main desire is the ability to just tweak the mechanics of the existing vassal types, like having a tributary pay me in alloys, or a vassal which can expand without needing me to have a civic. Stellaris. It depends on what you want from them. Sectors are microstates within your empire that you appoint a governor to oversee. I vetoed it, demanded vassilization of same empire to obtain the casus belli, and re-proposed the war as a war to make a vassal out of said empire instead. The higher you push the difficulty settings, the worse vassals get. in this case the summary is that vassal loyalty wars count the overlord as a defender and so the vassal that wants to either swap to a new overlord or break free outright, and a rival power trying to upset the. Having a protectorate gives . 5 loyalty (0. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Vassalization request towards a Machine Intelligence empire. Subject contracts start with a “preset”. Tributaries, unlike vassals, are semi-independent - they pay tribute to their overlord, but are otherwise left alone. The released vassal has your tech and civics so they love you and will join your hegemony. Integrating or changing their subject type would definitely be the best move if you're trying to get more out of them. Good news is theres no penalties to being a vassal. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…In vanilla if you can get an early tributary by say year 50 you’ve basically won. Vassal is mostly for. GazOCee. I was able to see them initially but at some point they disappeared. For Stellaris 2. Copyright © 2016 Paradox Interactive AB. I've seen threads saying they weren't all that good. XBOX • 3 yr. The only way to instruct a science vessel to explore an unstabilised wormhole is via the right click menu. Vassal and tributaries have very strong synergy with the Domination/Purity tradition tree. So if a xenophile has a xenophobe vassal, he can grant his xenophobe vassal "cleanse planet" wargoals. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. It would really make sense if tributary was just a milder form of vasallisation, so that full vasalls pay tributes AND follow you into war while the tributary ONLY pays ressources. 6 comments. Tributaries are better since they will give you income. Plus, you won’t be spending the next 50 odd years fixing 3 happiness issues and 4. Hydroxylfox • 4 yr. Honestly, for AI ones under you, it's hard to beat Tributary or normal vassal for any of the bonus lol. ago. r/Stellaris. . 1 This mod expands how vassals work. 2k. Your vassals will then rebuild those depleted fleets so you don't have to. Not being. If you're not domineeringly powerful, vassal is a good choice to set them to follow your ships and act as extra power in most fights. 1. The integration only took 22 months. picture comment rule 5: looking for advices/discussion about comparing advantages of vassal and tributary, shows current economy output and benefits from subject taxes (top left corner), I'm thinking what is better. They should never have been implemented. Spend more time with them as a regular vassal and specialize them mid game if they are doing well. The new Vassal mechanics will introduce a slew of new systems that have clearly not b. Only existing. This thread is archived. Reply reply more reply. Ive heard somewhere that if your vassals hate you, then they wont help you in anything. Unhappy sectors will want to become tributaries. Since version 3. Precisely why it's broken. Of course, Subjugation works even better if they're Inferior or Pathetic compared to you. What Is A Tributary Stellaris? In the game Stellaris, a tributary is a vassal state that retains a significant degree of autonomy in its internal and political affairs. There's no option for using favors to sway your way, no ultimatums (e. What does the L in L-Gate stand for? (Correct answers only) 167. Anyone know if/how I can make a mod that will make it so that these AI bonuses still take effect on vassals? It makes little sense that they suddenly become weak cos i made them a vassal Come the late game especially, you'll get far more efficiency out of a resource vassal if you incorporate them and then release them as a vassal than if you skip straight to tributary. There should be a “Create Vassal” button in the bottom left corner. Research costs are +150% for planets and 209% for pops. Subjects were allowed in since that almost costs us a war when the AI did not send the fed fleet in time. See screenshots for new tradition effects. The first method involves going to war with a target empire. sjsjdjdjdjdjjj88888 • 1 yr. 138 Badges. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. For the first 50 years, that is decent. 0 unless otherwise noted. Content is available under Attribution-ShareAlike 3. Now your tributary gives you energy and minerals, add part of their naval cap to the federation fleet, and they're pulled into any wars you're involved in, because they count as federation members. If you vassalize them you can turn them into a boost for your science or navy? Depends what you need more of I guess. The option to change them back to a Vassal/Tributary doesn’t show. To force them, you'd have to release them, make sure your war policy allows ideology wars, attack them to force ideology, ask them to be your vassal again, if they refuse wait for truce to expire, then force vassalize. Federation members keep difficulty bonuses. Tributary and Vassalize: If you have at least one ally with differing ethics, you can give them war goals that conform to their ethics even if they differ from your own. -must be neighbor. If you want to limet yourself to unmodded stellaris my only suggestion is: Dont bother. ago. . ago. 25 influence. With the rework that means you can specialize your vassalsFor Stellaris 2. Please note these costs are over and above a base cost of 20 influence points. That said, yes as they currently stand Vassals are incredibly powerful. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. There’s no option to scroll. I know that in Stellaris you won't have the incentive of mana. Stellaris Real-time strategy Strategy video game Gaming. Making federations baseline and replacing one or two of the points with something vassalization related could go a long way. watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. But we'll see. Report. The second vassal everyone will want is the Scholarium, who provides a significant bonus to research potential and valuable science tribute. Even egalitarians have a vassal type. Vassal & Tributary management / overlord's orders / united voting. This page was last edited on 7 June 2023, at 04:39. This page was last edited on 7 June 2023, at 04:39. If you can just take all the planets under the war score requirements then just conquer. Please help improve this article by adding citations to reliable sources. Stellaris Real-time strategy Strategy video game Gaming. As a megacorp, you are mostly making tributary vassal requests, so you get a basic resources boost, utilizing 30% of the vassals economy, only furthering your economy to easily vassalize more and more. There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. Advantages of Imposed Inclusion over standard subjugation: You can have multiple Imposed Inclusion wars going on at the same time. Plus, if you've gotten said protectorate by doing something like. Heck if they like you enough they may even be amicable to becoming a tributary. And with federation DLC the hegemony makes vassals obsolete for puppet master style. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. They're a tributary. I don't see how an additional 10 % boost to research rate to each of my scientists is going to help considering the best case scenario of tier 1-3 scholarium is 0. Yeah it's way too easy on lower/scaling difficulties to rush a fleet and mostly peacefully vassalize the entire galaxy before midgame. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. The closest I ever get is like -35 or something, even though they are sourrounded by my other vassals, we have a very good standing and my fleet is superior. I've been watching the Overlord multiplayer stream (mostly Montu) and I was wondering what exactly the difference is between a tributary vs a standard vassal in the upcoming patch. A vassal state is any state that has a mutual obligation to a superior state or empire, in a status similar to that of a vassal in the feudal system in medieval Europe. for instance), but for every ratio of "your researcher output vs. Tributaries are cool. The issue is when I declared an expel branch war against them it didn't work. Protectorates become vassals which are not that useful. galadon3 Nov 27, 2017 @ 8:12am. See screenshots for new tradition effects. Once that has happened you should then be able to choose a specialisation. Temporarily you can keep them as buffers between you and some powerful neighbor. What I don't understand are these issues: 1- Built a holding that default gives 2 loyalty and an additional up to 1. Lots of targets around, claim a few systems, make them a tributary. Its not a bug. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. Created Jul 31, 2015. Not as straightforward as directly release as tribute, but. It's sorta like the political version of slaves. 0. You basically become…In fact, they managed to wallop the Tuxkans so hard in the last war, not only did they convert a third of the former Tuxkan territory into a friendly vassal state (the Imperium of Berni, in orange-green), but they did so while simultaneously occupying over half the territory of the Holy Adeex Order on their other flank, which used to be allied. No impetus, no drive to do anything. Integrating a vassal would be changing it into a tributary, then into a sector. Report. They won’t agree. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. Glad I had to work today. 25 influence a month, and you can integrate them if you want. If you're going aggressive. To make a tributary a vessel the correct way would be free them from a tributary>go to war with become vassal as a war goal. Subscribe to downloadVassals and Tributaries - Exalted Domination [3. Steps to reproduce the issue. Tributaries at least give you some basics. That's all. They have internal autonomy with limited interference from their overlord. R. Food is minimal, and getting tributary after tributary can cover your economy for the most part. Having signed a pact with a foreign power, they are often at the whims and mercy of their overlord, forced to bend to whatever rules and regulations their liege wishes. Protectorates become vassals which are not that useful. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. Frustrating Vassal mechanics - Even with maximum loyalty, the most favourable terms possible and overwhelming fleet power compared to them: It's impossible to contract even the smallest payment or to specialise their vassal type.